
Wednesday, February 28, 2007
Disc swapping trick continued...
Tuesday, February 27, 2007
Wii disc swapping vulnerability
From wiili.org:
User 'dolqube' has found a disc swapping vulnerability which has been confirmed by other users. The method involves quick and precise timing, and takes a bit of practice. The trick was first discovered and confirmed for PAL consoles to finally get the *proper* older Action Replay discs working, but is also claimed to be useful on NTSC units. 'dolqube' claims this will lead to interesting things through an overflow that occurs when trying the trick with Wii games, and it already allows for the booting of GC imports. A video of the trick being used to run AR to get to use SDLoad on a PAL Wii can be found here.
Monday, February 26, 2007
Matt Casamassina Says BIG Things Coming
It seems like in a recent IGN blog by Matt C. that there are some “cool things coming down the pipeline for the Wii.” He’s not allowed to talk about it until there is confirmation from the publishers.
Then, he confesses that Miyamoto will have something in relation to a Wii Game Demo Channel at GDC next weekend. Consider it a rumor if you will.
He even further states that a new EA game is set to be unvelied this coming week, but it won’t be something that will surprise you. According to Randomnintendo.com, there have been reports that this game is a part of the rhythm genre of gaming. More as it develops…
Source
Sunday, February 25, 2007
GameStop prepping line of Wii accessories

Thursday, February 22, 2007
Access your PC from your Wii
This free service enables you to access the files on your PC from your Wii console.
Wednesday, February 21, 2007
Monday, February 19, 2007
Zelda Reorchestrated
"It is our goal to transcribe the musical masterpieces that you have heard in the greatest video game series ever created: The Legend of Zelda! Our goal is to give each and every song from The Legend of Zelda series a realistic and atmospheric sound with the quality that you would expect from such film composers as John Williams, Howard Shore, and James Horner.
We don't look to seek profit or fame. This is merely our own form of artistic expression that stems from The Legend of Zelda. If it weren't for Zelda, ZREO wouldn't exist. So we are grateful to have such a legendary video game series that can pull so much inspiration out of us."
They have music from all Zelda games including a bunch from Twilight Princess:
- Title Theme
- Ordon Village
- llia's Theme
- Lake Hylia
- Sacred Grove
Have a listen or download
Metroid Prime 3 out "when it's perfect" says Reggie
FPS fans eagerly awaiting the release of Metroid Prime 3: Corruption could be in for quite a wait, with Reggie Fils-Aime pledging that it won't release until its perfect.
The Nintendo of America president told MTV News: "The focus on 'Prime 3' is to make that the stellar game for a first-person experience on the platform.
"What that means is we're going to make sure it's perfect when we launch it."
Could it become the next Twilight Princess, which was delayed for almost two years? Reggie counts on you considering the wait to be worth it, saying that if the release is "a little later than folks would have liked, I'm hoping they're going to be happy. They certainly seem to be happy that we took our time with 'The Legend of Zelda: Twilight Princess."
Advertisement:
CVG walked away decisively pleased after hands-on time with the demo Retro put on show at E3 2006, so the release can't be that far off. Unless it's delayed to add an online multiplayer mode, which would be nice.
A Nintendo UK correspondent has today told CVG: "We've made no announcements to when MP3 will arrive in the UK."
Fils-aime also apologised for the ongoing difficulty of finding a Wii, reaffirming that production of the console has been accelerated to one million consoles per month, and will see further increases in future.
DVD Wii mod incoming?
Hackers claim they've created a chip to shoehorn a DVD player into the Wii's tiny frame.
Nintendo's working on a DVD-playing version of the Wii, but unless you live in Japan you're unlikely to wave a Wiimote anywhere near it. Never mind though, hackers have come to the rescue!
Resourceful chip fiends have cooked up a silicon workaround allowing DVD playback on Ninty's ice white wonderbox.
Dubbed the WiiXT, it's yet to be proven effective, reliable, or even legit, and is attracting cries of derision online.
Apparently it'll sell for around £30, and allow region-free DVD playback but some gamers reckon that's impossible with the console's current hardware.
Some say the Wii's drive can't read DVD discs, so a chip-based mod is impossible. Others say Nintendo have made the console spin discs the opposite direction to DVDs, rendering it immune to software trickery.
We'll be following the WiiXT's progress with interest. Stay tuned for more as soon as it's debunked as a fraud, or lauded as a Wii owner's best friend.
Saturday, February 17, 2007
Friday, February 16, 2007
3-day holiday
Thursday, February 15, 2007
Have Your Say With New Wii Channel
A brand new channel launches today for the Wii Menu providing a quick, easy and fun way to cast your answers to a multitude of different questions. The Everybody Votes Channel allows you to compare and contrast your opinions with those of friends, family and people from across the globe. With a regularly updated supply of new questions to ponder, this is a great way to discover not only differences between you and your family, but also between your country and others!
″If you have ever wondered whether many other people share the same opinions, preferences, likes or dislikes as you, then the Everybody Votes Channel is a quick and easy way to quell those curiosities″ says Laurent Fischer, Marketing Director, Nintendo of Europe. ″From whether people believe in aliens to what they would do if they had 1 million Euros, this quirky but addictive channel lets you find out what others think as well as being a great discussion starter with family and friends!″
This latest addition to the Wii Menu features different general poll questions for users to answer. Three questions will always be offered. These will then closed after a week and updated with new ones. When accessing the main page of the Everybody Votes Channel, users will be greeted with the current polls open and can then register their votes by clicking on their chosen one.
Within hours of the poll closing, the latest regional results of the poll will be made available and will be displayed for each region of the relevant country. Vote ratios for each question will be displayed on the Channel using hundreds of Miis to represent the different votes.
The previous twelve polls that a player has voted on are archived so they can check back on them after they have closed. Each time a new poll closes, if the user has voted on it, it is added to the archive and the oldest one on there is deleted.
In addition to casting a vote, users can also predict the outcome of the poll. Every correct prediction will be added to the player's profile and used to calculate how tuned in they are with general public opinion, which is shown in the ″How Tuned In Are You? ″ section.
Users are able to register a total of six different players on each Wii console using Mii data and names from the Mii Channel, meaning that each member of the household can have their own say on a poll. The Everybody Votes Channel records all of the votes cast by a player and allows them to check their opinions against those of their family using vote results as well as their ″How Tuned In Are You?″ results. This allows users to compare numbers of consecutive wins and overall wins versus losses recorded.
As well as providing three different sets of general poll questions each week, the 'Everybody Votes Channel' also features worldwide poll questions. These are set twice a month and run for approximately two weeks, with live result updates appearing just hours after the vote closes.
Miis illustrate the global vote ratio and a bar graph shows the results for each different country globally. Players can sort these results by vote percentage, country or in order of prediction accuracy.
An additional feature of this channel is the ″Suggest a Question″ section, which allows players to suggest a poll topic they would like to see on the service. Each player is allowed to make up to one suggestion a day, the best of which may be converted into a poll question by Nintendo.
Been another crazy, hectic week...
Apart from tons of work, I also got sick and spent quite some time in bed. Got back to work on Tuesday (against Doctor's order of course) and right now I'm in my hotel room in Athens, Greece where I have arrived just a while ago for a meeting that I have tomorrow!!
Haven't touched my Wii in over a week I think. Been keeping a close eye on the latest however and THERE ARE A LOT!!
Will try to start posting again ASAP!
Wednesday, February 7, 2007
Ubisoft reveals Driver port
from wiifanboyTurns out Driver: Parallel Lines is going to receive an enhanced port to the Wii, complete with updated graphics and gameplay changes. The game will take place during the late seventies, yet upon being imprisoned for 28 years, you're released to a new decade. Game features will include:
- Open New York City: 35 missions spanning the years 1978 - 2006
- There is to be over 30 different actions for the Wiimote, including driving and targeting
- Features over 80 customizable vehicles such as cars, trucks and motorcycles
- Upgrades have been made to the AI, graphics, physics and an as-yet-unannounced Wii exclusive special effect
The game didn't receive favorable scores on the PS2 or Xbox, so do you think some extra time being polished for the Wii will make a difference?
Datel announce MAX Media Player for GC/Wii
Turn your Wii or Cube into a Happening Media Machine with MAX Media Player!
You know how it is. You've got the family around, drinking your wine and munching their way through your groceries, happily chatting about a previous family meeting. Thing is, you've a great home video of the event. You filmed uncle Harold making a fool of himself dancing to MTV, your kid brother tripping over the dog and your cousin and her new boyfriend snogging on the sofa when they thought no one was looking. You just have to show them to your folks…
Trouble is, the movies are on your computer, and your computer is elsewhere in the house. In a tiny room. Which is full of your junk. There's no way you can squeeze the entire family around your PC, so what do you do? Easy! You use MAX Media Player, and watch them on the GameCube or Wii that's sitting under your living-room tellie…
With MAX Media Player, you can play movies and more on Nintendo's next-gen Wii console, or on their last-gen bundle of fun, the GameCube. Just transfer it to the supplied 1GB Micro SD card using the USB Adapter supplied. Then plug your Micro SD card into one of the two memory card adapters, for the Cube or the Wii, and you're away. You can at last play your happening movies on your console, in the comfort of your living room, without having to create a home network.
But MAX Media Player isn't just for movies. You can also play MP3s with it – just the thing if you need some digital music to get the party started!
MAX Media Player features everything you need to turn your Nintendo GameCube or Wii into a fully-functional media box. You can store all sorts of data on your 1GB Mini SD card, transferring your music and movies using the USB connector supplied. You then slot your Mini SD card into the SD Media Launcher or the SD Adapter, depending on whether you're using a Cube or a Wii, then you're ready to play! There's even a hand controller in there so you can manage your movies and music without getting out of your chair!
In shops soon
Thursday, February 1, 2007
First Look: Heatseeker

from ign:
Publisher Codemasters recently brought by a nearly finalized version of Heatseeker for Wii. The title, which is developed by both Codemasters and IR Gurus, is an action-oriented take on the traditional flight simulator. In place of overly complex controls and a heavy focus on realism, Heatseeker serves up an easily accessible flying experience overrun with intense dogfights. The game is set to release on Wii, PlayStation 2 and PSP this March and to celebrate the impending debut, we got to see -- not play -- the game in motion. For whatever reason, Codemasters didn't want anybody to go hands-on with the title just yet, but we gathered much from the on-site demonstration.
We've previously detailed the game's selection of jet fighters and levels so we're merely going to offer a refresher on the subject. You can choose from some 30 playable fighters, including everything from an F-15 Eagle and F-35 Lightning II to the MiG-29 and Su-47, and dogfight in the skies or under the radar in a variety of locations around the globe. The planes have individual attributes and distinguishable sets of weight and physics, they can be skinned differently, and a host of unlockable weapons can be added to them as you advance. Finally, Heatseeker brings air combat to life with a cinematic impact cam that dynamically shoots the action from different angles.
According to a Codemasters representative, as the company has learned more and more about Nintendo's console, the Wii version of the title has become the primary focus. We can't say we blame the studio, either, because the Wii remote and nunchuk seem to be a perfect fit for a flying game of this type. Codemasters and IR Gurus have capitalized on the setup and come up with a control scheme that, while seemingly experimental, appears to work triumphantly. It makes use of the nunchuk attachment's motion-sensory functionality for fighter movement. To turn left you simply tilt in the direction with the nunchuk; to turn right you do the same. (Incidentally, EA is using these same mechanics to carve in SSX Blur and both games are giving us hope for the future of nunchuk-controlled titles.) Meanwhile, to make a plane dive down you simply motion forward with the nunchuk; and to pull up -- that's right -- you merely pull back on the nunchuk.
more at ign.
Wii Dancing
http://www.youtube.com/watch?v=8_drrgyeA5U
